Worm 3d torrent




















If you're a seasoned Worms hack, then initially the extra dimension is a bit worrying, and despite the pick-up-and-play Worms ethos, it takes you a while to figure out how to manoeuvre your warrior over the battlefield. It's all fairly simple, but things like the new-fangled control you have over your worm's jumps take some getting used to. And Worms staples like the Ninja Rope suddenly need about eight keys and a basic education in rope-physics before they can be used successfully in swinging from platform to platform.

Compounding this, the third-person camera is liable to throw a few wobblers at you during your game, either presenting you with a close-up of a grassy hillock or schizophrenically swapping angles so that you get confused and accidentally saunter into a nearby landmine.

That's the sniffy games-journalist angle done and dusted. The good news is that these problems fade away the more you play and the more adept you become. Multiplayer is as enjoyable as it always has been, allowing for Internet play, LAN games and the traditional huddle-around-the-monitor social interaction for which Worms is famous.

Singleplayer, forever the bane of Worms-lovers, is the best that the series has seen. Whether you're parachuting your invertebrate from the top of a giant beanstalk, storming the Normandy beaches or protecting top-hat wearing worms in their Ewok-type village, the solo missions are invariably novel and entertaining, even though frustration and monitor-bashing are only ever a few heartbeats away.

Victory means that maps are unlocked for multiplayer, so it's always worth it in the end. There's no doubt the extra dimension adds a hell of a lot to the Worms experience. It's hugely satisfying to make vast craters in the destructible terrain, and the tight physics make parachutes and jet-packs a fashionable means of transport for worms-about-town.

The whole package is impeccably presented, endlessly customisable and contains music so good you'll be dancing on the rooftops. The switch to 3D isn't seamless, there are several bugs of the nonworm variety, but an old-school charm shines through that can't help but make you smile. Personally, I'd have rather been playing Scorched Earth. While Acclaim hasn't been known for releasing showstoppers, this update of an old franchise seems a worthwhile party game to occupy a small group of game playing friends.

You'll find most of the familiar staples from the Worms series still present, only repackaged in an inconvenient, hard to control form. In all seriousness, the one thing I'd have wished I could do with this game was easily aim and shoot without needing to use the camera controls each time. Thankfully, especially for someone with my skills, this game comes with a wonderful little tutorial that helps you pickup the skills necessary to blow other people to kingdom come.

Although it took some getting used to in the other games, it's downright aggravating in this version, as aiming in a 3D environment from what is essentially a 2D view of that environment can be a difficult thing to learn. However, all in all it wasn't too much of a pain and as much as I protest, watching the little suckers give up the ghost and explode in a ball of murderous fury is too enjoyable to dislike.

Worms 3D has good composition for a franchise transition title, although not of the quality I'd attribute to such instant classics as Ninja Gaiden , Metroid Prime , and The Legend Of Zelda: The Wind-Waker , all of which were superlative examples of how one can keep the gameplay alive and reminiscent of days gone by, but suitably update the game at the same time.

It maintains the gameplay, but doesn't keep an amazing grip on your eyeballs, just a good one. The worms themselves rely on a broad range of facial expressions to express anxiety, elation or fear, allied to their familiar high-pitched squeaks which can also be further customised.

One of the consequences of the new graphics is that movement time becomes more critical as you need to allow longer to get into position before setting up your next shot. This is where the jet pack and the teleport will definitely come into their own.

The maps are not as extensive as in the 2D versions so trajectory is much more critical and the emphasis is now all above ground, as the tunnelling option has been removed. Surprisingly, the only downside on the graphics is the surprisingly restrained degree of visual damage created by each hit.

Yes, you get big explosions and fireballs and the accompanying sound effects match them well. But frequently after the dust has settled the attacked worm does little more than shake his head from side to side, sit up, and squeak, "That wasn't very nice! The interface is simplicity itself with icons in each corner giving you tips on health, weapon elevation, wind direction, enemy location and weapon selection. The weapon options menu pops up when you right-click the mouse and hey presto, you're off and firing!

The start-up tutorial provides an essential introduction to the new changes and the single-player campaigns are there to sharpen up your response time and accuracy. There's an additional challenge mode which opens up after a mission is completed, but that is principally designed to practice further your speed and technical skills. But as everyone knows, Worms is all about multiplayer and there are no disappointments in that department aside from a tragic lack of online support on the console platforms.

Designed for between two and four teams, virtually every aspect of the match is as customisable as ever. Schemes i. The same random element is also present in the choice of landscape. You can either opt for randomly generated scenarios or pick one you've unlocked from a campaign. You can then give them a theme from lunar, war, England, horror, pirate or arctic and then choose a different time of day three varieties for each. You can then further edit the number of objects in the landscape and how spaced apart the islands are.

And once again, you can even select the type of gravestone you want your squad to leave behind as a mark of respect! Worms 3D's new engine isn't a necessary improvement on the classic and enduring 2D game, but the upgrade works, even if it makes the controls a little more cumbersome. It still has the tone, humour and playability that is synonymous with Worms, so fans can take comfort that their slimy pink friends have come out sassier and stronger than ever, ready to kick some slithering butt.

Screenshots from MobyGames. LUIGI 1 point. George 0 point. Dragonball -1 point. In it you can create a unique weapon with special characteristics. Your opponent will never guess that under the guise of an ordinary pistol, a deadly blaster can be hidden.

The site administration is not responsible for the content of the materials on the resource. If you are the copyright holder and want to completely or partially remove your material from our site, then write to the administration with links to the relevant documents. Your property was freely available and that is why it was published on our website. The site is non-commercial and we are not able to check all user posts. Worms 3D screenshots:. Size: If you come across it, the password is: online-fix.



0コメント

  • 1000 / 1000