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And then what we'll do is get into Navigating. We'll get into working with different Flash movies and multiple Flash Files and getting around inside those files efficiently. Then it's going to be all about creating content, drawing objects using Flash's Drawing Tools and Shape Tools as well.

We'll get into managing objects inside Flash, working with colors, gradients. I'll show you how to create some custom colors and save those colors for reuse later on.

And then things are going to take a bit of a turn. We're going to get into something called Symbols and Instances which really forms the foundation for what Flash is all about. You'll see the three primary symbol types, that is graphic symbols, button symbols and movie clip symbols. And you'll see how to edit symbols and work with them inside the library as well as how to work with Symbol Instances.

And then what we'll do is we'll take another bit of a turn and get into animation. We're going to create Motion Tweened Animation and you'll also see how to work with Flash's Animation Presets as well.

I'll show you how to edit your animation sequences and also how to control your animation playback timing. As well as how to get into some traditional animation inside Flash as well.

We'll have a quick conversation on Flash Layers before we get into setting up your publishing options. In other words getting your Flash project out of Flash and into the, the great outside world. So I hope that sounds like a lot of fun. Let's dig into, here we go. This is Adobe Flash CS6. Download WorkFiles. Virtual Training Company. Sign Up Login. Pricing Start.

Adobe Flash CS6 Course. Author : Geoff Blake. Just click on the movie link to play a lesson. Lifetime online access to this course. Download for offline access. Course outline. Course Overview Hide these tips. Lesson Notes Subscribed users can add notes to any lesson for future reference. What Flash Is. Understanding What Flash Can Do Weaknesses Strengths Getting Started with Flash. The Welcome Screen Creating New Movies Creating Movies from Templates A Tour of the Interface Panels Toolbox Navigating and Working with Files.

Customizing the Interface Exploring Workspaces Saving Workspaces Setting Flash Preferences Opening Files Zooming In and Out Zooming Techniques Resources for education. Adobe Education Exchange Educational pricing for students, teachers, and schools. Buy training materials.

Create magazine. Sign in to your account. Sign in. Quick links View all your apps Manage your plans. Create a frame by frame animation. Classic Tween - Animation - Classic Tween animation, frame properties.

Shape Tween - Animation - How to make shape tweens, and to apply shape hints for more control over a shape tween animation. Multiframe Symbols - Multiframe Symbols, how to add a series of animation frames into a Symbol and store them in the Library.

Using Multiframe Symbol Instances. Add sounds and audio effects - Adding sounds in a Flash presentation, options for creating simple audio effects. Example of an animation effect with Mask Layer. Introduction to ActionScript 3 - Introduction to ActionScript programming, a scripting language for Flash presentations.

Actions panel. Variables, Comments and trace - How to define a variable in AS3, variable types, adding comments in code, trace function. Constants and Operators - How to define Constants, logical and arithmetic operators, equality and relational operators. Conditional Statements if, else, switch - Conditional Statements if, else, switch. Using conditionals and logical operators. For loops - Tutorial for loops in ActionScript, for.. Break and Continue - How to use "break" and "continue" to end the execution of a loop instruction, or to skip the current iteration.

Creating Functions - How to create and use functions in ActionScript, calling functions with or without parameters, return statement and return data type.

Functions - Advanced Use - Advanced Use, working with functions, variables, default parameters, recursive function.



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